Take charge as commanding officer of the Federation, Klingons, Borgs, or Romulans in Star Trek: Legacy and lead your task force of war ships into intergalactic battle. Featuring the voice talents of William Shatner, Patrick Stewart, Avery Brooks, Kate Mulgrew, and Scott Bakula, the game offers a three-series single-player campaign, or multiplayer action that spans the history of the full Star Trek story beginning with the original series in 1966 and ending with Enterprise in 2005.
In Star Trek Online, customize your Captain and enjoy your very own Star Trek experience with over 125 episodes through multiple story arcs, featuring content in both space and ground. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before in this ever-expanding, completely Free-to-Play online universe.
Select from over 60 spaceships including the Enterprise, the Borg Cube, the cloaking device equipped Klingon vessel, small scout ships, light cruisers, and more while also choosing a captain and the equipment for battle. Navigate your fleet of up to four ships through nebulas, wormholes, planets, and stars as you avoid or engage the enemy in small two-craft skirmishes or large-scale combat featuring over a dozen ships fighting at one time.
Complete missions and earn command points by taking direct control of your space cruisers or by giving your fleet universal orders. Earned points can be used for upgrades including weapons, shields, engines, or completely new vessels. Options to customize your fleet are included so you can stand apart from other players cruising the online multiplayer environment, which offers both competitive and cooperative gameplay.
William Shatner is 75 years old. He looks great for his age, but let's face facts: the odds of getting him to perform as Captain Kirk again in a Star Trek production that includes all five captains from the long-running series are just about nil. That's only one of the many, many missed opportunities on display in Star Trek: Legacy, a tragically mediocre space combat game. It didn't have to be that way. This game could have been the be all and end all for Trek fans and action gamers alike instead of the sad capstone to a long history of crappy licensed video games.
The game starts off well enough. Star Trek: Legacy places gamers in the center seat of a starship commander. In addition to their own ship, players can also take command of a taskforce consisting of up to three other vessels. Players can give remote commands to their ships or jump around and command them manually if the need arises. For a Trek nerd, this is easily the game's highlight. There are about 80 vessels in the game, covering the franchise's four major races and every series and movie. The level of love and care lavished on these models really comes through. Every major Starfleet vessel, from Captain Archer's NX-01 to Kirk's original ship to Picard's Enterprise-D and E, is represented, looking almost exactly the way they did on the television shows. As ships take damage, pieces of them fly off, they get carbon scoring across their superstructure and they trail beautiful strings of plasma. The sound effects for these explosions are excellent, and those for phasers and transporters are spot-on reproductions of the originals.
It's too bad that the rest of the game's graphics don't match up to the love and attention paid to the ships. Ship and starbase breakups are a joke. When something in Legacy is destroyed, it cracks up into huge polygonal objects that twist around and pass through one another. The game also tends to duplicate pieces of what's being destroyed multiple times during an explosion. The first time I noticed this was watching the Enterprise-D be destroyed and I realized that there were six engine nacelles swirling through the wreckage. Every inch of outer space is so filled with multicolored nebulae that at times I thought the Federation had recently colonized a lava lamp. Planet models are way too small in relation to starship models and the collision system is just silly -- objects just bounce off one another. This wouldn't be so bad if said bouncing didn't screw up an already problematic targeting system.
Trek fans will be fairly pleased with the storyline -- if they can follow it. The script (or at least the parts of it that survived), written by veteran Trek scribe Dorothy Fontana and Derek Chester, is very good. It details a bizarre plot by a long-lived Vulcan scientist whose convoluted plot manages to involve all five of the series' captains. The bad news is that the storyline can be a bit hard to follow. Missions that were cut prior to release ended up bowdlerizing the story, resulting in strange jumps in the narrative, plot twists that come out of nowhere, a strange lack of motivation for some of the actions that take place and a general unsatisfactory feeling to the single-player campaign. Fortunately, the main menu has an 'Extras' button that contains some rough animatics for what were obviously planned as cutscenes. These should help gamers piece the story together, though it's pathetic that Mad Dog had to resort to putting in half-finished work just to hold the story together. All five captains do a decent job reading their lines, although some are obviously more enthusiastic than others (Scott Bakula sounds bitter, probably over Enterprise getting cut short).
The game starts to break down pretty rapidly after that. To start with, the controls are simply atrocious. Players control their ships from a third-person perspective and use the WASD keys to change their ship heading and the mouse to control camera movements. That seemed to be the plan at least, because in practice this system barely works. It's incredibly hard to get a lock on the ship you actually want to target and it's impossible to actually lock the camera in place. Ship movement and steering is very slow. In some sense this is true to the franchise as players are using the space equivalent of battleships, not fighters. There's slow, and then there's steering like a pregnant whale. Most of Legacy's ships fall into the latter category.
Even this might have been overlooked had the battles been tactically interesting. No such luck. The missions and combat situations in Legacy are just boring when they're not tear-out-your-hair frustrating. Most involve blowing the crap out of a lot of Romulan ships until the game says you've won. When the game does try to present more elaborate scenarios, they're so badly designed and unbalanced that they're just frustrating rather than fun. One insanely difficult mission where the player has to shoot down stellar fragments before they hit several planets is guaranteed to send most players screaming toward the Neutral Zone. Players had better get used to frustration since there's no in-mission save or checkpoints. This means that one screw-up in an hour-long mission can send the player back to square one.
Another delightful mission requires players to disable the engines on three specific Romulan transports during a battle with over 40 ships flying around. In addition to the general targeting and maneuvering woes, players will also have to use subsystem targeting. Good luck figuring out how to use it. Both the instructions in the game and in the manual are flat-out wrong. Additionally, the instructions in the in-game tutorial weren't translated from the Xbox 360 version to the PC; they tell the player to use the left stick and press the A button. Then there are the instructions for using a cloaking device -- which are nowhere to be found. Ship AI is pretty decent, which is a necessity since their willingness to actually follow the player's orders is spotty at best.
The game comes with a Skirmish mode that allows players to pit up to 16 ships on four teams against one another on a variety of maps. I was really looking forward to this because I wanted to recreate some classic match-ups. In my first game, for example, I really enjoyed pitting the Enterprise-D against the E. When I explored further, however, I realized that even this mode got screwed up. There's no way to actually select the ships used by the AI. Instead, the skirmish options only allow the player to choose how many points the AI can spend on its fleet. Naturally it always spends as many as it can. This means you'll be unable to do stuff like recreate Khan and Kirk's classic fight from Star Trek II. In my Enterprise-D versus E match, I had to play the D, since if I picked the E, the computer would pick the E as well.
In the end, Star Trek: Legacy reeks of missed opportunities and features cut to make a ship date. In any ordinary game, that would be sad enough. For this to be done to Star Trek: Legacy is almost criminal. This was supposed to be the 40th Anniversary game, the one that fans had been waiting for through all the years of dreck like Star Trek: Shattered Universe. Well, keep those hailing frequencies open. That great Trek game has got to be out there, and Star Trek: Legacy surely isn't it.
People who downloaded Star Trek: Legacy have also downloaded:
Star Trek: Armada 2, Star Trek: Armada, Star Trek: Starfleet Command 3, Star Trek: Bridge Commander, Star Trek: Deep Space Nine: Dominion Wars, Star Trek: New Worlds, Star Trek: Away Team, Star Trek: Elite Force 2
Star Trek: Armada 2, Star Trek: Armada, Star Trek: Starfleet Command 3, Star Trek: Bridge Commander, Star Trek: Deep Space Nine: Dominion Wars, Star Trek: New Worlds, Star Trek: Away Team, Star Trek: Elite Force 2
Star Trek Online Download Free
Star Trek Online | |
---|---|
Developer(s) | Cryptic Studios |
Publisher(s) | Atari (2010–2011) Perfect World Entertainment (2011- ) |
Series | Star Trek |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One[1] |
Release | Microsoft Windows
PlayStation 4, Xbox One
|
Genre(s) | Massively multiplayer online role-playing, third-person shooter, space flight simulator |
Mode(s) | Multiplayer |
Star Trek Game Downloads Free
Star Trek Online is a massively multiplayer online role-playing game (MMORPG) developed by Cryptic Studios based on the Star Trek franchise. The game is set in the 25th century, 30 years after the events of Star Trek: Nemesis.[4]Star Trek Online is the first massively multiplayer online role-playing game within the Star Trek franchise and was released for Microsoft Windows in February 2010.[5] At launch, the game required a game purchase and a recurring monthly fee. In January 2012, it relaunched with a tier of free-to-play access available.[6] After a public beta testing period, a version of the game was released for OS X in March 2014. Due to technical issues with the port, support for OS X ended in February 2016.[7] It was later released on PlayStation 4 and Xbox One in September 2016.[8]
- 2Gameplay
- 3Development
- 4Release and operations
Setting[edit]
Star Trek Online is set in the years 2409/2410, thirty years after the events of Star Trek: Nemesis. The alliance between the United Federation of Planets and the Klingon Empire has collapsed, and they are again at war. The Romulan Star Empire continues to deal with the fallout of the loss of their homeworld twenty-two years earlier (as shown in J. J. Abrams' Star Trek reboot), while the Dominion rebuilds its forces. The Borg Collective has re-emerged as a major threat. In later expansions the Vaadwaur, the Iconians, the Na'Kuhl, the Krenim, the Terran Empire, the Voth, Species 8472 (called 'The Undine' in the game), the Tzenkethi and the Hur'q are also introduced as adversaries.
Gameplay[edit]
In Star Trek Online, each player acts as the captain of their own ship.[9] Players are able to play as a starship, controlling the ship's engineering, tactical, and science systems by keyboard/mouse or using an on-screen console. Players can also 'beam down' and move around as a player character in various settings with access to weapons and specific support and combat skills relating to their own characters' classes.[10] The two combat systems are intertwined throughout the game: away-team missions feature fast-paced 'run-and-gun' combat, while space combat stresses the long-term tactical aspect of combat between capital ships. Both are offered in concert with the Star Trek storyline and emphasize ship positioning to efficiently utilize shields during space combat, as well as the player's away team's positioning in consideration of flanking damage and finding various weaknesses to exploit during ground combat.[11]
Other aspects of the game include crafting; which in its current form involves using duty-officers (junior crew members) to make items, depending on the level of the school (category- such as science, beams, etc) chosen. To raise the level of the school being researched, it is necessary to perform a research project using a crafting material. Unlike in some other MMO's, crafting is a 'set-and-forget' procedure. The player will set up the project, click a button and after a specified time the task will be completed, rather than spending time actually performing the crafting.
Duty Officers can also be sent on assignments which also follow the set and forget methodology, and are not available during the time the assignments are in progress.
Characters of level 52 and higher can send any ships they have, or have had on admiralty missions, similar to duty officer assignments, but these do not use duty officers to perform them. Again, the mission is selected and a certain amount of specified time passes until the player is told it is complete, at which time they will be informed whether it was successful.
Free-to-play[edit]
On September 1, 2011, Cryptic Studios announced that Star Trek Online would switch to free-to-play, but without full access to all the items.[12] Later, it was announced that free-to-play would be starting Tuesday January 17, 2012.[6][13] F2P for existing, but cancelled, customers began Thursday January 5.[14]
Development[edit]
Cryptic Studios officially announced the development of Star Trek Online on July 28, 2008, as a countdown timer on Cryptic's web site reached zero and the new official site was launched.[15] A letter was sent out from Jack Emmert, the game's online producer, detailing some aspects of Cryptic's approach.[16]
Console versions were announced several months before the release, with no specific console platform specified, but Cryptic announced that all console versions of their games are on indefinite hold due to difficulties 'on the business side of things,'[17] largely referring to the fees assessed by Microsoft for their Xbox Gold premium online gaming service and the difficulty in asking a player to pay both that and the Cryptic subscription fee to play a single game.[18] Console support, for both Microsoft Xbox One and Sony PlayStation 4 was made available in September 2016.[8] The initial release was in North American regions, but will be rolled out to additional regions in the Americas and Europe.[19]
Star Trek Online's closed beta test officially began when it was announced on October 22, 2009.[20] Cryptic Studios offered guaranteed beta access to users who bought 6-month and lifetime subscriptions to Champions Online. However, the offer did not explicitly state how early in the beta process the access would be granted.[21] Some pre-order packages included access to the 'open beta' running from January 12––26, 2010.
Expansion pack: Legacy of Romulus[edit]
Legacy of Romulus is Star Trek Online's first expansion pack, announced on March 21, 2013.[22][23] A third playable faction, the Romulan Republic, was added, with the choice of Romulans or Remans (at present) as player characters, as they battle a mysterious new enemy and try to discover the secrets behind the destruction of Romulus two decades earlier. Denise Crosby, who reprised her role of Tasha Yar during STO's third anniversary,[24] reprised her role of Tasha's daughter Sela, the Romulan Empress.[22] Also featured is a complete leveling experience from level 1 to 50 (the current level cap) for the Romulans and for the Klingons, a Tholian reputation faction, a customizable UI, and an overhauled 'traits' system.[22]
Legacy of Romulus was released on May 21, 2013, between the Season 7 and Season 8 releases.[22] Convert files to pdf free software.
Expansion pack: Delta Rising[edit]
Delta Rising is Star Trek Online's second expansion, announced at the Official Star Trek Convention in Las Vegas on August 2, 2014.[25][26] Cryptic had hinted of a new expansion in December 2013, with a release 'late in 2014'.[27] The expansion is set in the Delta Quadrant, the main setting of Star Trek: Voyager.[28]Tim Russ reprised his role as Admiral Tuvok (who appeared in two feature episodes in Season 9), and he was joined by Garrett Wang as Captain Harry Kim of the USS Rhode Island (established in the Voyager series finale 'Endgame'), Jeri Ryan as Seven of Nine, Robert Picardo as the Doctor, and Ethan Phillips as Neelix.[29] Lead Designer Al Rivera said that 'several' Voyager cast members would appear in Delta Rising.[26] The level cap was raised from 50 to 60, adding two new ranks for each faction: Admiral and Fleet Admiral for the Federation and the Romulan Republic, and General and Dahar Master for the Klingons. Several Delta Quadrant races that appeared in Voyager will also were included in the new content, as well as a new tier of ships for the higher levels, and a Delta Reputation tree for players to progress through.[28]
Delta Rising was released on October 14, 2014.[28][30]
Expansion pack: Agents of Yesterday[edit]
Agents of Yesterday is Star Trek Online's third expansion, announced on May 5, 2016, as the game's contribution to the 50th anniversary of Star Trek. The expansion allows for the creation of Starfleet player characters from the era of the original series who become involved in an ongoing 'Temporal Cold War' (a storyline that was introduced in Enterprise, and brought into STO with the 'Future Proof' missions in Season 11) with the Na'kuhl species. Matt Winston reprised his role as Daniels, the temporal agent who fought alongside Captain Jonathan Archer to stop the Na'kuhl in several episodes of Enterprise. He was also joined by Walter Koenig, reprising his role as Pavel Chekov, and Chris Doohan as Montgomery Scott, filling in for his late father, James Doohan.[31] The expansion also intersects with the alternate timeline from the reboot series begun in 2009 by J. J. Abrams; Joseph Gatt reprises his role as the cyborg science officer 0718, who appeared in Star Trek Into Darkness.[32]
Agents of Yesterday was released on July 6, 2016.[33]
Expansion pack: Victory is Life[edit]
Victory is Life is Star Trek Online's fourth expansion, announced on March 21, 2018, as the game's contribution to the 25th anniversary of Star Trek: Deep Space Nine. The expansion opens up the Gamma Quadrant, accessible by the Bajoran wormhole, and also adds the Dominion as a playable faction, with the ability to create Jem'Hadar characters. The Cardassians can also be unlocked for the Starfleet and Klingon Defense Force factions in the in-game store. Several DS9 actors reprise their roles in the expansion, including René Auberjonois (Odo), Nana Visitor (Kira Nerys), Alexander Siddig (Dr. Julian Bashir), Armin Shimerman (Quark), Max Grodénchik (Rom), Chase Masterson (Leeta), Aron Eisenberg (Nog), Andrew Robinson (Elim Garak), J. G. Hertzler (Martok), Jeffrey Combs (Weyoun and Brunt), Salome Jens (the Female Changeling), and Bumper Robinson (Dukan'Rex, the Jem'Hadar youth who appeared in DS9's third season episode 'The Abandoned').
Victory is Life was released on June 5, 2018.[34]
Release and operations[edit]
Promotions[edit]
Cryptic Studios partnered with several retailers for distribution of pre-order copies. Each retailer had a version with unique and exclusive content, such as a Borg Bridge Officer (Amazon), a classic Constitution-class starship (Gamestop), Sniper Rifle (Target), Chromodynamic armor (Steam), 500 bonus skill points (Walmart), Neodymium deflector dish (SyFy), or a Tribble/Targ pet (Best Buy). All versions of the game came with access to the Open Beta and Head Start launch date.[35]
In addition, the code for a 'Wrath of Khan' Admiral's uniform is included in the DVD release of 'The Best of Star Trek: The Next Generation Volume 2' and the Blu-ray release of 'Star Trek: The Original Series – Season 3.'[36]
Ownership[edit]
Upon launch, Star Trek Online was owned by Cryptic Studios and published by Atari Interactive, along with sister title Champions Online. On May 17, 2011, Atari indicating they no longer wanted to pursue MMORPG gaming, and that they planned to sell Cryptic Studios off.[37] Later in that same month, Perfect World Entertainment purchased Cryptic Studios for $50.3 million and continued their operations.[38]
Reception[edit]
Reception | ||||||||||||||
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Star Trek Online has received mixed reviews, garnering a 66 on Metacritic.[39] GameSpot praised the game's space combat as entertaining, but found the other aspects of the game to be 'bland and shallow'.[40] MMOify's reviewer reviewed the game favorably but criticized many aspects of gameplay, including 'poor voice acting' and repetitive quests.[42] An IGN reviewer described the game experience as feeling like 'two games' which did not mesh together well, and although visually it was 'quite a gorgeous game', found much of the gameplay to be repetitive in nature.[41]
In 2016, Tom's Guide ranked Star Trek: Online as one of the top ten Star Trek games.[43]
In 2017, PC Gamer ranked Star Trek: Online among the best Star Trek games, noting that it includes original voice acting by actors from the live-action television series.[44]
See also[edit]
References[edit]
- ^Matulef, Jeffrey, 12/05/2016, 'Star Trek Online boldly goes to PS4 and Xbox One this autumn' (http://www.eurogamer.net/articles/2016-05-12-star-trek-online-boldly-goes-to-ps4-and-xbox-one-this-autumn) Eurogamer.
- ^ abcWelsh, Oli (November 6, 2009). 'Star Trek Online out in February'. EuroGamer. Retrieved 2009-11-06.
- ^'STO Mac is Officially Live!'. STO – Arc Games. March 11, 2014. Archived from the original on March 11, 2014. Retrieved 2014-03-11.
- ^'Star Trek Online: FAQ – When does the game take place?'. Cryptic Studios. Los Angeles: Perfect World Entertainment. April 27, 2009. Retrieved September 22, 2019.
- ^'Star Trek Online'. Star Trek Online. Retrieved 2010-02-20.
- ^ ab'STO Free-To-Play'. Cryptic Studios. Retrieved 2011-09-16.
- ^'Mac Closure Notice'. 2016-02-04. Retrieved 2017-05-08.
- ^ abPaget, Mat (September 6, 2016). 'PS4 and Xbox One Add Another Free MMO as Star Trek Online Launches'. GameSpot. Retrieved September 7, 2016.
- ^'Star Trek Online'. Star Trek Online. Retrieved 2010-02-20.
- ^'Star Trek Online'. Star Trek Online. Retrieved 2010-02-20.
- ^Interview with Craig Zinkievich, Cryptic Studios' executive producer, By Staff, GameSpot, Posted Aug 10, 2008 2:00 pm PT. (Star Trek Online Q&A – Overview, New Developer, Early Details We sit down with developer Cryptic Studios to discuss this upcoming massively multiplayer online game based on the classic sci-fi universe.)
- ^Star Trek Online free to play features detailed, posted by Tom Senior, pcgamer.com, September 7, 2011.
- ^Star Trek Online: Free-to-Play Officially Live!, posted on browsergamez.com, January 18, 2012.
- ^Star Trek Online: Some Players Get Early Access for Free-to-Play, posted on browsergamez.com, January 5, 2012.
- ^Cryptic Studios Confirmed For Star Trek Online, Gamasutra news, July 28, 2008.
- ^producer's letterArchived 2008-12-04 at the Wayback Machine, accessed 7/29/2008.
- ^Magrino, Tom. 'Star Trek Online for consoles moved to 'back burner' Gamespot.com. Posted and Retrieved April 7th, 2010.
- ^Star Trek Online on console scrapped Retrieved 2011-01-29
- ^'Star Trek Online Available on Xbox One and PlayStation®4! | Star Trek Online'. Retrieved 2016-09-15.
- ^'Closed Beta, Here We Come!'. Cryptic Studios. 2009-10-22.
- ^'Champions Online Special Offer'. Cryptic Studios. 2009-08-04.
- ^ abcd'Star Trek Online: Legacy of Romulus'. Perfect World Entertainment. 2013-03-21. Retrieved 2013-03-21.
- ^'Star Trek Online's Legacy of Romulus expansion coming May 21 [Updated]'. Massively.joystiq.com. 2013-03-21. Retrieved 2013-03-21.
- ^Star Trek Online three-year anniversary beams up guest appearance by Denise Crosby | News | PC Gamer
- ^Rumour mill working over time or is it for real – Star Trek Online – Post by Cryptic Studios Team member 'CrypticQuack'
- ^ ab'STLV Star Trek Online: Delta Rising Announcement' – via YouTube.
- ^'New Star Trek Online Expansion Coming in 2014'. www.tentonhammer.com.
- ^ abcExpansion 2: Delta Rising
- ^'The Voyager Crew Returns! | Star Trek Online'. www.arcgames.com.
- ^'Delta Rising Official Launch Date | Star Trek Online'. www.arcgames.com.
- ^'Star Trek Online: Agents of Yesterday Announcement | Star Trek Online'. www.arcgames.com.
- ^'Star Trek Online: Bringing 0718 to STO | Star Trek Online'. www.arcgames.com.
- ^'Agents of Yesterday Now Available! | Star Trek Online'. www.arcgames.com.
- ^'Victory Is Life - Our Fourth Expansion, Coming June 2018! | Star Trek Online'. www.arcgames.com.
- ^'Star Trek Online'. Star Trek Online. Retrieved 2010-02-20.
- ^Wallace, Aaron. 'The Best of 'Star Trek: The Next Generation' Volume 2 DVD Review'. UltimateDisney.com. Retrieved 2010-01-08.
- ^Matt Daniel (May 17, 2011). 'Atari: Cryptic Studios a 'discontinued operation' [Updated]'. Massively (Joystiq). Retrieved 17 October 2012.
- ^'Perfect World buys Cryptic'. IGN. May 2011. Retrieved 17 October 2012.
- ^ ab'Star Trek Online Reviews'. Metacritic. Retrieved 2010-03-11.
- ^ abVanOrd, Kevin (2010-02-17). 'Star Trek Online Review'. GameSpot. Retrieved 2010-03-11.
- ^ abKolan, Nick (2010-02-17). 'Star Trek Online Review'. IGN. Retrieved 2010-03-11.
- ^Manolache, Andrei (2014-03-07). 'Star Trek Online Review'. Retrieved 2014-06-05.
- ^'Top 10 Star Trek Games'. Tom's Guide. 2016-07-21. Retrieved 2019-06-08.
- ^Cobbett, Richard (2017-09-25). 'The best Star Trek games'. PC Gamer. Retrieved 2019-07-20.
External links[edit]
Star Trek Online Free Download Pc
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